evalplayer
Class OperationPlayerThread

java.lang.Object
  extended by java.lang.Thread
      extended by evalplayer.OperationPlayerThread
All Implemented Interfaces:
java.lang.Runnable

public class OperationPlayerThread
extends java.lang.Thread

The scheduler for playing operations in Evaluation-Player. This scheduler replaces the jedas-scheduler.

Author:
Markus Krebs

Nested Class Summary
 
Nested classes/interfaces inherited from class java.lang.Thread
java.lang.Thread.State, java.lang.Thread.UncaughtExceptionHandler
 
Field Summary
static long animStepTime
           
 
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
 
Constructor Summary
OperationPlayerThread(PlayerExercise exercise)
          Creates an OperationPlayerThread
 
Method Summary
 boolean isPlaying()
           
 void playSeqOpTimeStamp(OpTimeStamp ots)
           
 void run()
           
 void stopAnimation()
           
 
Methods inherited from class java.lang.Thread
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

animStepTime

public static long animStepTime
Constructor Detail

OperationPlayerThread

public OperationPlayerThread(PlayerExercise exercise)
Creates an OperationPlayerThread

Parameters:
exercise - PlayerExercise
Method Detail

run

public void run()
Specified by:
run in interface java.lang.Runnable
Overrides:
run in class java.lang.Thread

playSeqOpTimeStamp

public void playSeqOpTimeStamp(OpTimeStamp ots)

stopAnimation

public void stopAnimation()

isPlaying

public boolean isPlaying()